谌红献.网络成瘾(游戏障碍)及干预策略[J].四川精神卫生杂志,2021,34(1):1-5.Chen Hongxian,Internet addiction (gaming disorder) and intervention strategies[J].SICHUAN MENTAL HEALTH,2021,34(1):1-5
网络成瘾(游戏障碍)及干预策略
Internet addiction (gaming disorder) and intervention strategies
投稿时间:2020-12-01  
DOI:10.11886/scjsws20201201002
中文关键词:  网络成瘾  游戏障碍  干预  时机
英文关键词:Internet addiction  Gaming disorder  Intervention  Timing
基金项目:
作者单位邮编
谌红献 中南大学湘雅二医院精神卫生研究所湖南 长沙 410011 410011
摘要点击次数:
全文下载次数:
中文摘要:
      本文目的是探讨游戏障碍及干预策略。游戏障碍在中国的患病率5%~10%,相对较高,且危害较大,治疗棘手。文章从成瘾机制、成瘾特征、网络成瘾概念、诊断标准、干预策略五个方面进行了讨论。
英文摘要:
      The purpose of this article is to explore gaming disorders and intervention strategies. The prevalence of gaming disorder is 5% to 10%, which is relatively high, and it is more harmful and difficult to treat. The article discussed the mechanism of addiction, the characteristics of addiction, the concept of Internet addiction, diagnostic criteria, and intervention strategies.
查看全文  查看/发表评论  下载PDF阅读器
关闭