谌红献.网络成瘾(游戏障碍)及干预策略[J].四川精神卫生杂志,2021,34(1):1-5.Chen Hongxian,Internet addiction (gaming disorder) and intervention strategies[J].SICHUAN MENTAL HEALTH,2021,34(1):1-5 |
网络成瘾(游戏障碍)及干预策略 |
Internet addiction (gaming disorder) and intervention strategies |
投稿时间:2020-12-01 |
DOI:10.11886/scjsws20201201002 |
中文关键词: 网络成瘾 游戏障碍 干预 时机 |
英文关键词:Internet addiction Gaming disorder Intervention Timing |
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中文摘要: |
本文目的是探讨游戏障碍及干预策略。游戏障碍在中国的患病率5%~10%,相对较高,且危害较大,治疗棘手。文章从成瘾机制、成瘾特征、网络成瘾概念、诊断标准、干预策略五个方面进行了讨论。 |
英文摘要: |
The purpose of this article is to explore gaming disorders and intervention strategies. The prevalence of gaming disorder is 5% to 10%, which is relatively high, and it is more harmful and difficult to treat. The article discussed the mechanism of addiction, the characteristics of addiction, the concept of Internet addiction, diagnostic criteria, and intervention strategies. |
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