Gou Yunjie,Sun Chongyong,Li Lingcan,Lu Dandan,Wang Nanqing,Bai Wenfeng,Relationship between academic pressure and mobile game addiction among middle school students: mediating role of self-control[J].SICHUAN MENTAL HEALTH,2022,35(1):52-56
Relationship between academic pressure and mobile game addiction among middle school students: mediating role of self-control
DOI:10.11886/scjsws20210508002
English keywords:Middle school students  Mobile game addiction  Academic pressure  Self-control
Fund projects:吉林省“十三五”教育科学规划课题(项目名称:中学生手机游戏沉迷问题与干预策略研究,项目编号:GH20183)
Author NameAffiliationPostcode
Gou Yunjie School of Educational Science Jilin Normal University Siping 136009 China 136009
Sun Chongyong* School of Educational Science Jilin Normal University Siping 136009 China 136009
Li Lingcan School of Educational Science Jilin Normal University Siping 136009 China 136009
Lu Dandan School of Educational Science Jilin Normal University Siping 136009 China 136009
Wang Nanqing School of Educational Science Jilin Normal University Siping 136009 China 136009
Bai Wenfeng School of Educational Science Jilin Normal University Siping 136009 China 136009
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English abstract:
      Objective To explore the current status of academic stress, self-control and mobile game addiction among middle school students, and to test the mediating role of self-control.Methods A total of 750 middle school students were enrolled by convenient sampling method, and were assessed using Academic Pressure Questionnaire, Self-Control Scale (SCS) and Mobile Game Addiction Scale. Thereafter, the mediating effect of self-control on the association between academic stress and mobile game addiction was analyzed with PROCESS mediating effect test.Results A total of 682 middle school students completed the survey. The scores of Academic Pressure Questionnaire, SCS and Mobile Game Addiction Scale of the selected middle school students were (58.56±11.34), (38.42±6.94) and (34.23±12.14), respectively. The total score and each dimension score of Academic Pressure Questionnaire were positively correlated with the total score of Mobile Game Addiction Scale (r=0.189~0.259, P<0.01), and negatively correlated with the SCS score (r=-0.348~-0.196, P<0.01). The total score and each dimension score of Mobile Game Addiction Scale were negatively correlated with SCS score (r=-0.336~-0.252, P<0.01). Academic stress could predict self-control negatively (β=-0.205, t=-9.288, P<0.01) and predict mobile game addiction positively (β=0.281, t=7.084, P<0.01). Meantime, self-control could predict mobile game addiction negatively (β=-0.480, t=-7.238, P<0.01). With self-control as a mediator variable, academic stress still significantly predicted the mobile game addiction (β=0.182, t=4.492, P<0.01).Conclusion The academic pressure, self-control and mobile game addiction of middle school students are all at the lower middle level, moreover, self-control has a partial mediating effect between academic pressure and mobile game addiction.
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