Gou Yunjie,Sun Chongyong,Li Lingcan,Lu Dandan,Wang Nanqing,Bai Wenfeng,Relationship between academic pressure and mobile game addiction among middle school students: mediating role of self-control[J].SICHUAN MENTAL HEALTH,2022,35(1):52-56 |
Relationship between academic pressure and mobile game addiction among middle school students: mediating role of self-control |
DOI:10.11886/scjsws20210508002 |
English keywords:Middle school students Mobile game addiction Academic pressure Self-control |
Fund projects:吉林省“十三五”教育科学规划课题(项目名称:中学生手机游戏沉迷问题与干预策略研究,项目编号:GH20183) |
|
Hits: |
Download times: |
English abstract: |
Objective To explore the current status of academic stress, self-control and mobile game addiction among middle school students, and to test the mediating role of self-control.Methods A total of 750 middle school students were enrolled by convenient sampling method, and were assessed using Academic Pressure Questionnaire, Self-Control Scale (SCS) and Mobile Game Addiction Scale. Thereafter, the mediating effect of self-control on the association between academic stress and mobile game addiction was analyzed with PROCESS mediating effect test.Results A total of 682 middle school students completed the survey. The scores of Academic Pressure Questionnaire, SCS and Mobile Game Addiction Scale of the selected middle school students were (58.56±11.34), (38.42±6.94) and (34.23±12.14), respectively. The total score and each dimension score of Academic Pressure Questionnaire were positively correlated with the total score of Mobile Game Addiction Scale (r=0.189~0.259, P<0.01), and negatively correlated with the SCS score (r=-0.348~-0.196, P<0.01). The total score and each dimension score of Mobile Game Addiction Scale were negatively correlated with SCS score (r=-0.336~-0.252, P<0.01). Academic stress could predict self-control negatively (β=-0.205, t=-9.288, P<0.01) and predict mobile game addiction positively (β=0.281, t=7.084, P<0.01). Meantime, self-control could predict mobile game addiction negatively (β=-0.480, t=-7.238, P<0.01). With self-control as a mediator variable, academic stress still significantly predicted the mobile game addiction (β=0.182, t=4.492, P<0.01).Conclusion The academic pressure, self-control and mobile game addiction of middle school students are all at the lower middle level, moreover, self-control has a partial mediating effect between academic pressure and mobile game addiction. |
View Full Text
View/Add Comment Download reader |
Close |